From 83f8221ae3d56955709f55df9db2ed326c40d5ca Mon Sep 17 00:00:00 2001 From: David Runge Date: Mon, 5 May 2014 17:23:15 +0200 Subject: Adding shadow ignore for GTK3/+ problems, setting rendering to glx, setting vsync to opengl --- .config/compton.conf | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/.config/compton.conf b/.config/compton.conf index dfc395e..893aa32 100644 --- a/.config/compton.conf +++ b/.config/compton.conf @@ -11,7 +11,8 @@ shadow-offset-y = -7; # The top offset for shadows. (default -15) # shadow-red = 0.0; # Red color value of shadow. (0.0 - 1.0, defaults to 0) # shadow-green = 0.0; # Green color value of shadow. (0.0 - 1.0, defaults to 0) # shadow-blue = 0.0; # Blue color value of shadow. (0.0 - 1.0, defaults to 0) -shadow-exclude = [ "n:e:Notification" ]; # Exclude conditions for shadows. +shadow-exclude = [ "n:e:Notification", "_GTK_FRAME_EXTENTS@:c" ]; # Exclude conditions for shadows. + # shadow-exclude = "n:e:Notification"; shadow-ignore-shaped = true; # Avoid drawing shadow on all shaped windows # (see also: --detect-rounded-corners) @@ -46,7 +47,7 @@ fade-out-step = 0.03; # Opacity change between steps while fading out. (defaul fade-exclude = [ ]; # Exclude conditions for fading. # Other -backend = "xrender" # Backend to use: "xrender" or "glx". GLX backend is typically +backend = "glx" # Backend to use: "xrender" or "glx". GLX backend is typically # much faster but depends on a sane driver. mark-wmwin-focused = true; # Try to detect WM windows and mark them as active. mark-ovredir-focused = true; # Mark all non-WM but override-redirect windows active (e.g. menus). @@ -58,7 +59,7 @@ detect-client-opacity = true; # Detect _NET_WM_OPACITY on client windows, useful # managers not passing _NET_WM_OPACITY of client windows to frame # windows. refresh-rate = 0; # For --sw-opti: Specify refresh rate of the screen. 0 for auto. -vsync = "none"; # "none", "drm", "opengl", "opengl-oml", "opengl-swc", "opengl-mswc" +vsync = "opengl"; # "none", "drm", "opengl", "opengl-oml", "opengl-swc", "opengl-mswc" # See man page for more details. dbe = false; # Enable DBE painting mode. Rarely needed. paint-on-overlay = false; # Painting on X Composite overlay window. Recommended. -- cgit v1.2.3-70-g09d2