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java.lang.Object oscP5.OscPatcher oscP5.OscPacket oscP5.OscBundle
public class OscBundle
Osc Bundles are collections of Osc Messages. use bundles to send multiple osc messages to one destination. the OscBundle timetag is supported for sending but not for receiving yet.
/** * oscP5bundle by andreas schlegel * an osc broadcast server. * example shows how to create and send osc bundles. * oscP5 website at http://www.sojamo.de/oscP5 */ import oscP5.*; import netP5.*; OscP5 oscP5; NetAddress myRemoteLocation; void setup() { size(400,400); frameRate(25); /* start oscP5, listening for incoming messages at port 12000 */ oscP5 = new OscP5(this,12000); /* myRemoteLocation is a NetAddress. a NetAddress takes 2 parameters, * an ip address and a port number. myRemoteLocation is used as parameter in * oscP5.send() when sending osc packets to another computer, device, * application. usage see below. for testing purposes the listening port * and the port of the remote location address are the same, hence you will * send messages back to this sketch. */ myRemoteLocation = new NetAddress("127.0.0.1",12000); } void draw() { background(0); } void mousePressed() { /* create an osc bundle */ OscBundle myBundle = new OscBundle(); /* createa new osc message object */ OscMessage myMessage = new OscMessage("/test"); myMessage.add("abc"); /* add an osc message to the osc bundle */ myBundle.add(myMessage); /* reset and clear the myMessage object for refill. */ myMessage.clear(); /* refill the osc message object again */ myMessage.setAddrPattern("/test2"); myMessage.add("defg"); myBundle.add(myMessage); myBundle.setTimetag(myBundle.now() + 10000); /* send the osc bundle, containing 2 osc messages, to a remote location. */ oscP5.send(myBundle, myRemoteLocation); } /* incoming osc message are forwarded to the oscEvent method. */ void oscEvent(OscMessage theOscMessage) { /* print the address pattern and the typetag of the received OscMessage */ print("### received an osc message."); print(" addrpattern: "+theOscMessage.addrPattern()); print(" typetag: "+theOscMessage.typetag()); println(" timetag: "+theOscMessage.timetag()); }
Constructor Summary | |
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OscBundle()
instantiate a new OscBundle object. |
Method Summary | |
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void |
add(OscMessage theOscMessage)
add an osc message to the osc bundle. |
void |
clear()
clear and reset the osc bundle for reusing. |
byte[] |
getBytes()
|
OscMessage |
getMessage(int theIndex)
request an osc message inside the osc bundle array, |
static long |
now()
returns the current time in milliseconds. |
void |
remove(int theIndex)
remove an OscMessage from an OscBundle. |
void |
remove(OscMessage theOscMessage)
|
void |
setTimetag(long theTime)
set the timetag of an osc bundle. |
int |
size()
get the size of the osc bundle array which contains the osc messages. |
byte[] |
timetag()
returns a timetag as byte array. |
Methods inherited from class oscP5.OscPacket |
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address, netaddress, netAddress, port, tcpConnection |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public OscBundle()
Method Detail |
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public void add(OscMessage theOscMessage)
theOscMessage
- OscMessagepublic void clear()
/** * oscP5bundle by andreas schlegel * an osc broadcast server. * example shows how to create and send osc bundles. * oscP5 website at http://www.sojamo.de/oscP5 */ import oscP5.*; import netP5.*; OscP5 oscP5; NetAddress myRemoteLocation; void setup() { size(400,400); frameRate(25); /* start oscP5, listening for incoming messages at port 12000 */ oscP5 = new OscP5(this,12000); /* myRemoteLocation is a NetAddress. a NetAddress takes 2 parameters, * an ip address and a port number. myRemoteLocation is used as parameter in * oscP5.send() when sending osc packets to another computer, device, * application. usage see below. for testing purposes the listening port * and the port of the remote location address are the same, hence you will * send messages back to this sketch. */ myRemoteLocation = new NetAddress("127.0.0.1",12000); } void draw() { background(0); } void mousePressed() { /* create an osc bundle */ OscBundle myBundle = new OscBundle(); /* createa new osc message object */ OscMessage myMessage = new OscMessage("/test"); myMessage.add("abc"); /* add an osc message to the osc bundle */ myBundle.add(myMessage); /* reset and clear the myMessage object for refill. */ myMessage.clear(); /* refill the osc message object again */ myMessage.setAddrPattern("/test2"); myMessage.add("defg"); myBundle.add(myMessage); myBundle.setTimetag(myBundle.now() + 10000); /* send the osc bundle, containing 2 osc messages, to a remote location. */ oscP5.send(myBundle, myRemoteLocation); } /* incoming osc message are forwarded to the oscEvent method. */ void oscEvent(OscMessage theOscMessage) { /* print the address pattern and the typetag of the received OscMessage */ print("### received an osc message."); print(" addrpattern: "+theOscMessage.addrPattern()); print(" typetag: "+theOscMessage.typetag()); println(" timetag: "+theOscMessage.timetag()); }
public void remove(int theIndex)
theIndex
- intpublic void remove(OscMessage theOscMessage)
theOscMessage
- OscMessagepublic OscMessage getMessage(int theIndex)
theIndex
- int
public int size()
/** * oscP5bundle by andreas schlegel * an osc broadcast server. * example shows how to create and send osc bundles. * oscP5 website at http://www.sojamo.de/oscP5 */ import oscP5.*; import netP5.*; OscP5 oscP5; NetAddress myRemoteLocation; void setup() { size(400,400); frameRate(25); /* start oscP5, listening for incoming messages at port 12000 */ oscP5 = new OscP5(this,12000); /* myRemoteLocation is a NetAddress. a NetAddress takes 2 parameters, * an ip address and a port number. myRemoteLocation is used as parameter in * oscP5.send() when sending osc packets to another computer, device, * application. usage see below. for testing purposes the listening port * and the port of the remote location address are the same, hence you will * send messages back to this sketch. */ myRemoteLocation = new NetAddress("127.0.0.1",12000); } void draw() { background(0); } void mousePressed() { /* create an osc bundle */ OscBundle myBundle = new OscBundle(); /* createa new osc message object */ OscMessage myMessage = new OscMessage("/test"); myMessage.add("abc"); /* add an osc message to the osc bundle */ myBundle.add(myMessage); /* reset and clear the myMessage object for refill. */ myMessage.clear(); /* refill the osc message object again */ myMessage.setAddrPattern("/test2"); myMessage.add("defg"); myBundle.add(myMessage); myBundle.setTimetag(myBundle.now() + 10000); /* send the osc bundle, containing 2 osc messages, to a remote location. */ oscP5.send(myBundle, myRemoteLocation); } /* incoming osc message are forwarded to the oscEvent method. */ void oscEvent(OscMessage theOscMessage) { /* print the address pattern and the typetag of the received OscMessage */ print("### received an osc message."); print(" addrpattern: "+theOscMessage.addrPattern()); print(" typetag: "+theOscMessage.typetag()); println(" timetag: "+theOscMessage.timetag()); }
public void setTimetag(long theTime)
theTime
- long
/** * oscP5bundle by andreas schlegel * an osc broadcast server. * example shows how to create and send osc bundles. * oscP5 website at http://www.sojamo.de/oscP5 */ import oscP5.*; import netP5.*; OscP5 oscP5; NetAddress myRemoteLocation; void setup() { size(400,400); frameRate(25); /* start oscP5, listening for incoming messages at port 12000 */ oscP5 = new OscP5(this,12000); /* myRemoteLocation is a NetAddress. a NetAddress takes 2 parameters, * an ip address and a port number. myRemoteLocation is used as parameter in * oscP5.send() when sending osc packets to another computer, device, * application. usage see below. for testing purposes the listening port * and the port of the remote location address are the same, hence you will * send messages back to this sketch. */ myRemoteLocation = new NetAddress("127.0.0.1",12000); } void draw() { background(0); } void mousePressed() { /* create an osc bundle */ OscBundle myBundle = new OscBundle(); /* createa new osc message object */ OscMessage myMessage = new OscMessage("/test"); myMessage.add("abc"); /* add an osc message to the osc bundle */ myBundle.add(myMessage); /* reset and clear the myMessage object for refill. */ myMessage.clear(); /* refill the osc message object again */ myMessage.setAddrPattern("/test2"); myMessage.add("defg"); myBundle.add(myMessage); myBundle.setTimetag(myBundle.now() + 10000); /* send the osc bundle, containing 2 osc messages, to a remote location. */ oscP5.send(myBundle, myRemoteLocation); } /* incoming osc message are forwarded to the oscEvent method. */ void oscEvent(OscMessage theOscMessage) { /* print the address pattern and the typetag of the received OscMessage */ print("### received an osc message."); print(" addrpattern: "+theOscMessage.addrPattern()); print(" typetag: "+theOscMessage.typetag()); println(" timetag: "+theOscMessage.timetag()); }
public static long now()
public byte[] timetag()
public byte[] getBytes()
getBytes
in class OscPacket
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