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-rw-r--r--.config/SuperCollider/startupfiles/startup_example_simpleJIT.scd54
1 files changed, 0 insertions, 54 deletions
diff --git a/.config/SuperCollider/startupfiles/startup_example_simpleJIT.scd b/.config/SuperCollider/startupfiles/startup_example_simpleJIT.scd
deleted file mode 100644
index 92664e0..0000000
--- a/.config/SuperCollider/startupfiles/startup_example_simpleJIT.scd
+++ /dev/null
@@ -1,54 +0,0 @@
-
-"simple JIT startup example.".postln;
-
- // choose which server to use,
- // e.g. for teaching, take internal, so scope works
-Server.default = s = Server.internal;
-{ try { Server.local.window.close } }.defer(0.5);
-
-s.options
- .numAudioBusChannels_(1024)
- .zeroConf_(false) // don't wait for zeroconf when booting server
- .memSize_(8192 * 32) // memSize is in kB, so 8 * 32 = 256 MB for soundfiles, buffers
-
-// // keep several combinations of audio devices + numChannels
-// .device_("MicLineOut") // an aggregate device
-// .hardwareBufferSize_(512) // 512 is default
-// .numInputBusChannels_(8) // 8 is default
-// .numOutputBusChannels_(8) // 8 is default
-
- // comment out unused devices.
-// .device_("Fireface 400")
-// .hardwareBufferSize_(128)
-// .numInputBusChannels_(18)
-// .numOutputBusChannels_(18)
-;
-
-
-q = q ? (); // make a global dictionary for everything
-
-p = Ndef.dictFor(s); // make a proxyspace for Ndefs on the default server
-p.push(s); // and push it - so Ndef(\asd) === ~asd now.
-
-s.quit; // in case the server is still running, quit it.
-
- // decide what should happen after server has booted:
-s.doWhenBooted({
- 1.wait;
- "server is booted - do further setup here...".postln;
- // make some JIT guis:
- try { q.pxmix.win.close }; q.pxmix = ProxyMixer(p, 16);
- try { q.tdg.win.close }; q.tdg = TdefAllGui(16); q.tdg.moveTo(210, 600);
- try { q.pdg.win.close }; q.pdg = PdefAllGui(16); q.pdg.moveTo(420, 600);
-
- 1.wait;
-
- Env.perc.test; // and play a test sound if you like
- "simple JIT setup done.".postln;
-});
-
-Task({
- 1.wait; // wait till quit has happened - make longer if needed.
- s.boot; // boot again
-}).play(AppClock);
-