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-rw-r--r-- | thesis/thesis.tex | 23 |
1 files changed, 20 insertions, 3 deletions
diff --git a/thesis/thesis.tex b/thesis/thesis.tex index d8f4bbe..105896d 100644 --- a/thesis/thesis.tex +++ b/thesis/thesis.tex @@ -19,8 +19,6 @@ parskip=never]{paper} \usepackage{mdframed} \usepackage{fancyhdr} -%\usepackage{ulem} -%\usepackage{lmodern} \usepackage{url} \usepackage{graphicx} \usepackage{pdfpages} @@ -185,10 +183,29 @@ parskip=never]{paper} \newpage \section*{Acknowlegdements} - Thanks + \newpage \begin{abstract} + In the field of spatial audio reproduction different types of software have + been designed to cope with the needs of several rendering algorithms + conceived over the last century. Their feasibility and reproducability in a + real environment have been evaluated and tested and their implementations + extended.\\ + Often, rendering software is a single-purpose application, that fills the + niche for a specific setup in place. To some of these solutions + unfortunately, no further work is applied, leaving them unsupported at some + point.\\ + In the following work, current free and open-source spatial audio + renderers, currently in use in scientific and artistic contexts, are + evaluated. The SoundScape Renderer --- in contrast to the other candidates, + a multi-purpose tool --- is chosen for a rewrite of its network based + messaging system, which then allows it to be used in large scale + multi-loudspeaker setups and networked singular setups, all rendering the + same virtual audio scene.\\ + Its new networking extension, along with a client-server architecture, its + messaging system with tests and workflow examples is elaborated. + \end{abstract} \newpage |