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authorDavid Runge <david.runge@frqrec.com>2014-05-05 17:23:15 +0200
committerDavid Runge <david.runge@frqrec.com>2014-05-05 17:23:15 +0200
commit83f8221ae3d56955709f55df9db2ed326c40d5ca (patch)
tree70e462c7bd371a9bde20fe02fb98b69c65f247cf /.config/compton.conf
parent1cdce48d534101730b11f793bf404807d130162b (diff)
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Adding shadow ignore for GTK3/+ problems, setting rendering to glx, setting vsync to opengl
Diffstat (limited to '.config/compton.conf')
-rw-r--r--.config/compton.conf7
1 files changed, 4 insertions, 3 deletions
diff --git a/.config/compton.conf b/.config/compton.conf
index dfc395e..893aa32 100644
--- a/.config/compton.conf
+++ b/.config/compton.conf
@@ -11,7 +11,8 @@ shadow-offset-y = -7; # The top offset for shadows. (default -15)
# shadow-red = 0.0; # Red color value of shadow. (0.0 - 1.0, defaults to 0)
# shadow-green = 0.0; # Green color value of shadow. (0.0 - 1.0, defaults to 0)
# shadow-blue = 0.0; # Blue color value of shadow. (0.0 - 1.0, defaults to 0)
-shadow-exclude = [ "n:e:Notification" ]; # Exclude conditions for shadows.
+shadow-exclude = [ "n:e:Notification", "_GTK_FRAME_EXTENTS@:c" ]; # Exclude conditions for shadows.
+
# shadow-exclude = "n:e:Notification";
shadow-ignore-shaped = true; # Avoid drawing shadow on all shaped windows
# (see also: --detect-rounded-corners)
@@ -46,7 +47,7 @@ fade-out-step = 0.03; # Opacity change between steps while fading out. (defaul
fade-exclude = [ ]; # Exclude conditions for fading.
# Other
-backend = "xrender" # Backend to use: "xrender" or "glx". GLX backend is typically
+backend = "glx" # Backend to use: "xrender" or "glx". GLX backend is typically
# much faster but depends on a sane driver.
mark-wmwin-focused = true; # Try to detect WM windows and mark them as active.
mark-ovredir-focused = true; # Mark all non-WM but override-redirect windows active (e.g. menus).
@@ -58,7 +59,7 @@ detect-client-opacity = true; # Detect _NET_WM_OPACITY on client windows, useful
# managers not passing _NET_WM_OPACITY of client windows to frame
# windows.
refresh-rate = 0; # For --sw-opti: Specify refresh rate of the screen. 0 for auto.
-vsync = "none"; # "none", "drm", "opengl", "opengl-oml", "opengl-swc", "opengl-mswc"
+vsync = "opengl"; # "none", "drm", "opengl", "opengl-oml", "opengl-swc", "opengl-mswc"
# See man page for more details.
dbe = false; # Enable DBE painting mode. Rarely needed.
paint-on-overlay = false; # Painting on X Composite overlay window. Recommended.