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A Networking Extension for the SoundScape Renderer
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Analysis and Improvement of Pre-equalization in 2.5-Dimensional Wave Field Synthesis - Sascha Spors, Jens Ahrens.pdf
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Andres_Perez_Master_Thesis.pdf
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Binaural Resynthesis of Acoustical Environments. Technology and Perceptual Evaluation - Alexander Lindau.pdf
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Computer Music Synthesis Composition and Performance 2nd Ed - Charles Dodge & Thomas A. Jerse.pdf
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Conducting Psychoacoustic Experiments with the SoundScape Renderer - Matthias Geier & Sascha Spors.pdf
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Das Experimentalstudio der Heinrich-Strobel-Stiftung des Sudwestfunks Freiburg 1971-1989_ Die Erforschung der Elektronischen Klangumformung und ihre Geschichte - Hans Peter Haller.pdf
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Entwicklung einer Versuchsumgebung zur Auralisation von virtuellen Konzertraumen fur Musiker - Christoph Bohm.pdf
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Investigations on spatial sound design based on measured room impulse responses - Frank Melchior.pdf
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Localization of a virtual point source within the listening area for Wave Field Synthesis - Hagen Wierstorf & Alexander Raake & Sascha Spors.pdf
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On wave field synthesis and electro-acoustic music, with a particular focus on the reproduction of arbitrarily shaped sound sources - Marije A.J. Baalman.pdf
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Open-Source C__ Framework for Multithreaded Realtime Multichannel Audio Applications, An - Matthias Geier & Torben Hohn & Sascha Spors.pdf
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Perceptual Assessment of Sound Field Synthesis - Hagen Wierstorf.pdf
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Perceptual differences between wavefield synthesis and stereophony - Helmut Wittek.pdf
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Presentation of Virtual Sources with an Increased Auditory Source Width in Wave Field Synthesis - Konstantin Koslowski.pdf
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Pure Data_ another integrated computer music environment - Miller Puckette.pdf
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Real-Time 3D Audio Spatialization Tools for Interactive Performance - Andres Perez-Lopez.pdf
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Renewed architecture of the sWONDER software for Wave Field Synthesis on large scale systems - Marije A.J. Baalman & Torben Hohn & Simon Schampijer & Thilo Koch.pdf
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Simple Synchronisation for Open Sound Control - Sebastian Madgwick and Thomas Mitchell and Carlos Barreto and Adrian Freed.pdf
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Simulation of Monaural and Binaural Transfer Functions for a Ground Truth for Room Acoustical Analysis and Perception (GRAP), The - David Ackermann & Maximilian Ilse.pdf
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Sound Field Synthesis - Rudolf Rabenstein.pdf
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SoundScape Renderer_ A Unified Spatial Audio Reproduction Framework for Arbitrary Rendering Methods, The - Matthias Geier & Jens Ahrens & Sascha Spors.pdf
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Spatial Audio with the SoundScape Renderer - Matthias Geier & Sascha Spors.pdf
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Synthesis of binaural stimuli for a listening test on room acoustic perception - Dmitry Grigoriev.pdf
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Theory of Wave Field Synthesis Revisited, The - Sascha Spors, Rudolf Rabenstein, Jens Ahrens.pdf
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Virtual Sound Source Positioning Using Vector Base Amplitude Panning - Ville Pulkki.pdf
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Working with WFSCollider v2.2.4b - Arthur Sauer & Wouter Snoei.pdf
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